Changelog

Server updates.

Patches, features, and fixes — posted live from our #changelog Discord channel. React to the ones you like.

  1. Smudger

    5d ago

    Changelog V.1.2.0

    🚓 ObeyRP — Update 🛠️ Crafting System Overhaul 🆕 Additions • 4-tier crafting system — rebuilt into Basic / Advanced / Expert benches (Mechanic untouched), with per-recipe categories and existing XP levels preserved • Toolset — new durability tool replacing the hammer as the crafting requirement; lasts ~2× longer. Sold at YouTool + craftable at Basic • Placeable benches — set-down bench items, plus static world spots (3 Basic, 1 Expert at the old gunsmith spot, 2 Advanced at old heist/armor spots) • Crafting kits + The Kingpin — advanced/expert crafting kits sold only by the new Kingpin ped vendor; consumed to craft the advanced/expert benches • NUI category tabs — styled pills (Tools/Heist/Medical/Weapons/etc.) so recipes aren't one giant list • Level UI — header showing current level + a progress bar to the next • Bench-open level gate — Advanced needs Lv 10, Expert Lv 42 (prompts if you're too low) • Item icons — toolset + the 3 bench tables • New craftables — backpacks (medium/large), exclusive gadgets (jammer, drone, pincracker, etc.), ammo-rifle, and electronics/hard drive at Basic 🔧 Changes & Balance • Expert bench now crafts Pistol MK2 only (other 4 guns removed); MK2 stays at Lv 80 • Bench progression — Basic bought at YouTool, Advanced crafted at Basic, Expert crafted at Advanced as each tier's capstone • Ammo + coke baggy folded into Advanced • Rubber rebalance — grip-sized rubber on melee/knives; bag → leather duffle; ropes re-materialed • Recycler re-tuned (18 entries) to ~50% of the new recipes • Free-for-all benches — anyone can use/move/pack (steal) a placed bench • Bench props updated for Basic and Advanced/Expert • Wood kept in recipes (obtainable via the Lumberjack job) 🌐 Server Update 💰 Economy & Balance • Mining sell prices buffed ~+35%, winery ~+75% • Government/emergency pay halved (police, ambulance, fire) • Fishing reel minigame made ~10% easier ✨ New Features & Additions • Fuel — added a cash/bank payment choice at pumps and petrol cans (was cash-only) • Convenience store — new owner-purchasable store near Legion Square (management dashboard + customer shop point) • Fishing treasure — added valuable loot (gold chain / gold bar / diamond) + a rare weapon blueprint in chests • Lumberyard — now rewards wood logs on mission completion • RAHE Racing — full install (player racing tablet, track creation, 102 default tracks) 🐛 Bug Fixes • Crafting queue — fixed greying out / showing "missing" mats; helpers now sum across all bench-box slots + proper toolset durability • Electronics — made craftable at Basic (was silently gatekeeping devices, phones, and the advanced-table upgrade) • Recycler — was silently eating items (no salvage, no XP) because its DB table was never created. Fixed and live, no restart needed • Crypto app — "insufficient balance" fixed; buying now pulls from cash → bank, selling credits cash (was bank-only) • Boosting — OBD tools / hack pendrives now work on their vehicle class and any lower; dead X-tier items stripped from crafting • Police fines — repointed to the correct banking resource; was silently failing • Server hitches / lag spikes — traced to slow phone DB queries; added indexes + a self-healing resource • F1 car — fixed the overlapping modkit number and invisible-driver bug • Crafting UI — fixed category pills rendering as unstyled text, unreadable level badges (now a bright sky pill), and devices missing from Basic (recipes now sort by level with badges shown) • Dealerships Fixed an issue at NeoDealership where the trucking collection mission was not giving the employee keys 🔧 Polish & Clarifications • Mining rent UI — reworded so it's clear the price is daily but billed 7 days up front • Burner vs Trap phone — de-confused the naming; the inert "Burner Phone" is now the "Anonymous Handset" • Silenced roster debug console spam

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  2. Lee Smith

    5d ago

    🐛 **Bug Fixes**

    🐛 **Bug Fixes** > * Deployed a fix for Tk_Evidence where players DNA is reading the incorrect player / head > * Fixed FmKey being unobtainable > * Fixed Gas Death > * Fixed some PEDS having god mode within activities 🔧 **Changes & Balance** > * Added a sound effect when you're low on food / thirst > * Updated Loot pool for Heists

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